I'm kind of in agreement with Luca. I had a similar reaction when you said you had never noticed the snap control bar. (I use it absolutely constantly!) (And I change the options, sometimes between each step I take on the canvas. That's why putting it in a dialog wouldn't work.)
By removing the option for relative changes in the individual guides dialog, it makes that option invisible, especially for the non-technical Inkscape users out there. You'd have to know that ability was there, to do the calculations in the field, to be able to use it. Or at least wonder about it, and try it.
To me, it's more intuitive the way it is. But if you remove the relative option, maybe you could replace it with a reminder note, that the fields can be used for calculating relative moves. Or at least a mouseover text (like the options in Inkscape Preferences). Just a thought.
Removing the guide units borders on outrageous for me. It's one thing to make a dialog smaller or more efficient, or whatever you're doing. But it's a whole other thing to remove or hide functionality. Having many units available is part of what makes Inkscape great.
It seems you're branching out from just reworking the Document Properties dialog?
All best, brynn
-------------------------------------------------- From: "LucaDC" <dicappello@...2144...> Sent: Wednesday, June 01, 2016 9:46 AM To: inkscape-devel@lists.sourceforge.net Subject: Re: [Inkscape-devel] [UI] Rework Document Properties dialog
Sebastian Zartner wrote
...by removing the option for relative changes...
WHAT?!? I didn't notice this, good you pointed out. Erm, well, I'll be explicit: don't even dare thinking to do something like this! This makes me think that you don't have a clear idea about some important use cases for guides. Really.
Sebastian Zartner wrote
...and the unit;
Why? Don't you think that they are there for a reason? Now I fear that there are other decisions you took without making them explicit but I don't have time to x-ray your blueprint, sorry. I'll see how it goes on hoping that someone else will join the analysis to help. Be sure you're going to hear me if you break something. :)
Please, before introducing the changes you're thinking about, let me invite you to go a bit more into the argument because I fear you don't have a picture clear enough to avoid missing some important points like the ones above. My opinion is that you're going to touch more points than intended for the main goal of your blueprint. Let me advise you to be careful.
Guides are a very very important tool for my workflow (and I suppose not only for mine) and if you break them... ;)
Luca
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