On Mon, 2005-02-14 at 11:56 -0400, bulia byak wrote:
On Mon, 14 Feb 2005 16:47:47 +0100, Jakub Steiner <jimmac@...659...> wrote:
Looking at it from the interface perspective, I'd call it a brush.
Yes, that's the best term.
You could convert an object into a brush, just like you can now convert an object into a pattern.
And adjust things like spacing, rotation, randomization...
Once you has a brush you could then use it on an object as another property (fill, stroke).
I don't think it can be used on fill, only on stroke. Actually, brush strokes will be their own kind of objects (implemented as SVG <g> with extension attrs) so they won't have any fill.
I was curious if this functionality could be implemented using markers. Perhaps subdivide the path and place the "brush strokes" on the nodes so that you'd get a brush effect kinda like GIMP. It might be difficult to do brushes that change over time though...
--Ted
PS - Took this thread to devel, it was on user.