Well, I'm learning Mozilla Thundermail now, and hopefully I keep sending to Inkscape-devel list for the least, and not to the guy that responded. Anyways...

That being said, with Shlomi Fish reply about the picture being too big. I'm gonna drop the file to imgur, and put up a link. - http://i.imgur.com/Yd6aQsE.jpg

As you guys can see in the picture, Maya 2016 have failed to import a very simple plain svg file. However, Maya 2016 seem to work just fine with Adobe Illustrator SVG. What can one do about this issue?


-------- Forwarded Message --------
Subject: Re: [Inkscape-devel] Inkscape SVG and Maya SVG Import
Date: Thu, 27 Oct 2016 08:18:02 -0400
From: Miguel Lopez <reptillia39@...3425...>
To: Shlomi Fish <shlomif@...2985...>


I'll try to reply to all participants


1. Which error are you getting? What are the symptoms of the problem?
You can see in the pink bar below in Autodesk Maya
2. Does the SVG file validate?
It imports well on Inkscape, but it fails to import in Maya.
3. Can you share it?

As attached. 


From: Shlomi Fish <shlomif@...2985...>
Sent: Thursday, October 27, 2016 5:33:14 AM
To: Miguel Lopez
Cc: inkscape-devel
Subject: Re: [Inkscape-devel] Inkscape SVG and Maya SVG Import
 
Hi Miguel,

please reply to all recipients.

On Thu, 27 Oct 2016 01:54:11 +0000
Miguel Lopez <reptillia39@...3425...> wrote:

> Some of you may have heard of the fact that Autodesk is now supporting
> SVG, and to be fair, that was long overdue, but at least one is closer
> to having the choice of ditching AI8 format once and for all for a
> universal format. I'm having a issue importing a 1 KB optimized SVG from
> Inkscape.
>

1. Which error are you getting? What are the symptoms of the problem?

2. Does the SVG file validate?

3. Can you share it?

        -- Shlomi Fish

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