- by starting from a non-rounded rect and dragging only one handle
down.
The other handle stays in the corner (does not move) but, since having
one
of the radii equal to 0 and other not makes little sense, Inkscape
responds
by producing strictly rounded corners.
point is, it does not! When you have a portrait rect, they are not strictly circular corners.
Well, they _start_ circular, they only stop being circular if you move too far.
The difference is that with 1), the circularity is preserved when you
resize
the rect, while with 2) it is not. I agree that this is inconsistent and inconvenient, and I will try changing Ctrl-drag so it produces the same result as 1), with one of the handles in the corner. This way you can
drag a
handle on any side with Ctrl and get auto-circular corners preserved in scaling. Is this what you're after?
So yeah, that'd be a solution. but if you do so instead of stopping that handle when the top and bottom curves meet it should be possible starting out dragging the handle to the right, and not to the bottom only, because that way you can get the same result, as if you had the rect rotated by 90�. Hope this makes a little sense to you, what I'm saying. I oughta watch more movies in English, maybe, but probably it's just hard to explain :(
It stops now with Ctrl, and it will still stop with Ctrl when I change that. The change will only affect how the circular corners are represented (with one handle at the corner, instead of both being at the same distance from it), but the stop when the roundings (with or without handle) meet on the shorter side should remain as is.
I may not be able to work on this right now, so please file a RFE with the summary from our emails.
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