
18 Sep
2005
18 Sep
'05
4:02 a.m.
On Sat, 2005-09-17 at 20:15 -0300, bulia byak wrote:
I did some experiments long ago and found that most of the slowness is caused by the renderer, not by the node tool itself. So I think our only hope is Cairo becoming drastically faster than it is and than our current renderer, and then switching to it.
Before someone requests a switch to turn off antialiasing again, thinking it would make things much faster...
The last time I checked, when we get bogged down on complex paths, the majority of time in our current renderer is spent subdividing and eliminating self-intersections, rather than in rasterizing (which is where antialiasing is involved).
-mental