That sounds like a great idea. I've been thinking of this myself for a while! 3 points: 1. it might be good to unify LPEs and normal effects somewhat 2. you'll probably get really good interactive performance with python if you execute the scripts with a python library - not a separate python process. 3. I presume you'll have to create bindings for 2geom somehow - which would be good because most of the effects which handle geometry end up cloning some of that functionality in script!
On Thu, 2008-01-31 at 21:53 +0100, J.B.C.Engelen@...1578... wrote:
Hi all,
I'd like to start working on building a *plugin* framework for the LPEs (for example, but maybe tools too? dunno, let's try with LPE 1st). My motivation is two-fold:
- I'd like people to be able to create new LPEs without requiring a new
Inkscape release, like the current python extensions 2. it seems a challenging task! :)
I'd like to hear opinions, tips, critique, everything about this from you. Dr Dobb's has very recently published articles about building such a framework which I am intending to follow (haven't read any of it, except the title).
Again what do you think of this?
Regards, Johan
This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel