Hey Martin,

I'm interested to help get things ready for 1.0, but I don't know when I'll actually be situated so as to do any meaningful development work. Bug fixing sounds like a reasonable goal for then.  

There's some epic Torvalds rant about C++, I'm no longer sure if it is googleable, I'll give it a look: ah, the catonmat guy who has lots of useful deep dives appears to have archived the thing: http://harmful.cat-v.org/software/c++/linus .

My general point is that I find C++ kind of spooky in it's ability to let me build inordinately complicated class hierarchies with all kinds of strange 'friends' visibilities modifiers and weird object slicing bugs and such, but that basically all of the userland worlds in the world are built in it.  Given the choice between trying to code in a restricted subset of C++ that keeps me from building things that I don't want to think about debugging, and never writing any code ever again, C++ gets some more consideration, which I don't suppose is high praise, but hey.  I have absolutely no faith in object orientation as a bulwark of security in the first place.

As I said, my present circumstances make actually doing any programming or debugging completely impossible, I will see if conceivably I can get access to somewhere I can look at becoming an inkscape power user and then hopefully get back into developer shoes somewhere from there. 

Thanks for being cordial and saying hello, I consider your typed oration hereabove probably better than mine
:D

On Sat, Apr 21, 2018 at 1:01 AM, Martin Owens <doctormo@...400...> wrote:
Hi Alexander,

The coming year is going to be dedicated towards bug fixing and quality
assurance. If you have the time and would like to contribute to the
project, your help in fixing bugs and getting Inkscape ready for 1.0
would be most welcome. It would certainly give you a positive
reputation ☺.

I don't know what Torvalds has to say about C++, I tend to ignore most
of it as he's no great orator of philosophy, design or tender
compassion for his fellow man. So we'll just park that as out of scope
for this project 😉.

Let me know if you need help getting set up.

Best Regards, Martin Owens
Also not a great orator

On Fri, 2018-04-20 at 16:09 -0400, Alexander Vegas Fairley wrote:
> Hey,
>
> I missed the SOC application for this year, but I might do most of
> the pre-reqs anyways and hope to work with you guys next summer
> perhaps.
>
> I've already done a bit of professional software engineering work and
> academic work and am pretty opinionated about software, but generally
> prefer to avoid going down the rabbit hole of flame wars if at all
> possible. For example, I mostly agree with torvalds about C++, but I
> don't know that it's possible to do a GUI application that is going
> to work anywhere without at least looking in the direction of Bjarne
> Stroustroup and forcing a smile. My background is mostly in high
> throughput web applications, and I worked on an SVG toy application
> many moons ago when SVG was still a proposed feature in Firefox.
> While I do find distributed web applications amazing, the fact that I
> can't really use a computer at all these days without using some
> uncountable number of distributed web applications, both known and
> unknown to me is not something I find all that thrilling from a
> usability point of view.
>
> I'v already started in on some of the SOC application stuff(late, I
> know). I actually can't do a lot of the stuff due to the extreme
> difficulty of getting an open source engineering workstation that can
> stand up to my present circumstances, but hopefully between now and
> next summer that will either change or I'll have easier
> circumstances.  I guess I'll be lurking on the list either way.  Nice
> to e-meet you.
>
> Cheers,
>
> Alexander 
> -------------------------------------------------------------------
> -----------
> Check out the vibrant tech community on one of the world's most
> engaging tech sites, Slashdot.org! http://sdm.link/slashdot
> _______________________________________________
> Inkscape-devel mailing list
> Inkscape-devel@...1784...sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/inkscape-devel