De : Ted Gould <ted@...11...> I guess the problem I see here is that there are user visible strings in the preferences file. I can't come up with a hard and fast reason that it's bad, but it definitely feels wrong. All the other asset based things filters, markers, etc. are in independent files. It seems like these should be as well. (that way we can have "Nicolas' pen pack" in the future also)
I totally agree with you. We only need to find a solution for user created presets.
But, shorter term. I think that solution is to mark the strings in preferences-skeleton.h as translatable.
It's the first think I tried to do to fix the bug. But I found it cleaner to add a specific file.
Does anyone have issue with that?
No issue at all. Short term, we just need translatable strings. -- Nicolas