
10 Nov
2011
10 Nov
'11
8:19 a.m.
On 09-11-11 14:38, Alexandre Prokoudine wrote:
On Wed, Nov 9, 2011 at 5:33 PM, Ken O'Brien wrote:
What do the developers think would be a best starting point for accelerating Inkscape with gpgpu? Any particular function? or component?
AFAIK, the plan was to implement SVG Filters in OpenCL.
Also, it might make sense to look at Cairo instead of Inkscape. Perhaps not initially, as filters are more of a performance problem than rasterization, but in the long run it could definitely help (also in terms of trying to keep everything on the GPU as much as possible, instead of constantly round-tripping the data).