I did a clean build, and now it works okay. Perhaps my build was in a strange state after renaming the lpebendpath file yesterday.
Sorry for the (luckily!) false alarm.
Johan
-----Original Message----- From: inkscape-devel-bounces@lists.sourceforge.net [mailto:inkscape-devel-bounces@lists.sourceforge.net] On Behalf Of J.B.C.Engelen@...1578... Sent: woensdag 9 april 2008 23:17 To: mental@...3... Cc: inkscape-devel@lists.sourceforge.net; Walters, K.H.G. (Karel) Subject: Re: [Inkscape-devel] constructor initializing problem
-----Original Message----- From: MenTaLguY [mailto:mental@...3...] Sent: woensdag 9 april 2008 23:15 To: Engelen, J.B.C. (Johan) Cc: inkscape-devel@lists.sourceforge.net; Walters, K.H.G. (Karel) Subject: Re: [Inkscape-devel] constructor initializing problem
On Wed, 9 Apr 2008 22:51:28 +0200,
J.B.C.Engelen@...1578... wrote:
Hi all,
I have a strange problem with initializing the bool called "concatenate_before_pwd2" in my Effect class. I want to set it to 'false' per default, so in the
constructor of Effect.
A derived class LPEBendPath needs it to be true so does
that in the
constructor. I think this bool should now evaluate to
true for the
rest of LPEBendPath's life. But for some reason... it doesn't!
If Effect derives from some GObject class, its C++
constructors will
not get called. Otherwise I'm not sure what the issue would be.
Effect is not derived from anything. The constructors are called definitely!
I am very confused.
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