Johan Engelen-4 wrote
I'm afraid this cannot be done with LPEs. The result you want to obtain (variable stroke on a filled object) cannot be represented in SVG as a single path. Therefore, it cannot be done with an LPE. There is however a trick that we can play..... I could make an LPE that simply outputs the _original_ d from another path. Effectively cloning the _original_ path data...
Ciao, Johan
Sorry for my lack of knowledge about how LPEs work; would the steps to use such a 'trick' just involve adding an extra LPE to the effect list chain?
If so, would this allow the original and powerstroke fills to be different, or would they share fill and stroke settings? If the settings are shared then that unfortunately wouldn't be of much help.
Regards, Aaron
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