Thought it looked familiar. I'm Simarilius in that thread, I supplied the dodgy original version that Neon22 improved. 
I'm happy for the code to be published, I based it off a blog post from a now dead blog (wayback link is here: http://web.archive.org/web/20141216062123/http://jumpnslide.tumblr.com/post/2557920924/how-to-use-inkscape-as-a-game-development-tool) I have an email from that blog author Jean Moreno confirming he was happy for the code to be modified/ released under GPL which I can forward to you if you wish.  
Neon22 that modified it doesn't appear to have been active on the forum since 2013, but appears to have been active on Github and Inkscape.org recently. I've just tried emailing them via the openscad forum, will let you know if they reply.

Cheers

John

On Sat, Nov 2, 2019 at 12:52 PM Jens Lallensack <jens.lallensack@gmail.com> wrote:

Hi John,

thanks!

This is the forum post with the improved version of the script:
http://www.inkscapeforum.com/viewtopic.php?t=8826#p32088

And here is the original version (same forum topic):
http://www.inkscapeforum.com/viewtopic.php?t=8826#p31912

Best wishes,
Jens




Am 02/11/2019 um 13:29 schrieb John Cliff:
> Whats the correct link for the forum post? you seem to have linked the
> paper twice.
>
> Cheers
>
> John
>
> On Fri, Nov 1, 2019 at 2:38 PM Jens Lallensack
> <jens.lallensack@gmail.com <mailto:jens.lallensack@gmail.com>> wrote:
>
>
>     Dear all,
>
>     I am palaeontologist at the University of Bonn, Germany, focusing on
>     fossil dinosaur footprints and trackways. I regularly use Inkscape for
>     my research (for measuring, data extration, and drawing of interpretive
>     outlines), and have cited this software in several of my papers.
>
>     I am currently working on a methodological paper on how to analyze
>     fossil footprints based on 3D models. The approach I will present in
>     this paper includes Inkscape as an important component. The idea is to
>     import raster images into Inkscape (different graphical 2D
>     representations of the 3D model), align them into an image stack, and
>     draw interpretive outlines on a separate layer. I use the Bezier curves
>     tool to collect a number of landmark coordinates from the separate
>     footprints, which I then export to automatically calculate a large
>     number of measurements for statistical analysis. The paper is to be
>     published in a peer-revied journal (currently, I have the Journal of
>     Palaeontological Techniques in mind,
>     https://www.jpaleontologicaltechniques.org/).
>
>     I already used this method in a recent paper
>     (https://www.tandfonline.com/doi/abs/10.1080/02724634.2018.1512501) to
>     rapidly collect measurements of a larger number of trackways. The
>     aim of
>     the new methodological paper is to improve this method and to make it
>     available to our comunity of footprint researchers. However, there are
>     two open issues/questions regarding Inkscape. I was wondering if you
>     could give me some advice here.
>
>     Export of path node coordinates is, unfortunately, currently possible
>     only via a plugin, which adds an additional hitch (but I understand
>     that
>     research is not the focus of Inkscape). Such a plugin was posted on the
>     Inkscape Forum in 2011, with improvements added by different members
>     (https://www.tandfonline.com/doi/abs/10.1080/02724634.2018.1512501). I
>     simplified the code so that it returns node coordinates only (and not
>     those of the handles), see code below.
>
>     Now to my questions:
>
>     1) I need to cite the modified coord export script in my paper, and
>     make
>     sure that it stays available. I assume that code published in the forum
>     is not automatically released under a free licence, and that I cannot
>     simply distribute the script together with the paper. A possibility
>     might be to post the modified script to the forum and provide the link
>     in the paper. This is only an option if the link remains available
>     for a
>     longer time (I cannot modify the paper once published). What would be
>     the optimal way?
>
>     2) The coordinates given by the script need to be mirrored and
>     translated to match the coordinates displayed within Inkscape itself. I
>     would need to improve the script so that this is done automatically.
>     I'm
>     not into python scripting, but would try to figure this out. Any
>     help/hints with this would be much appreciated.
>
>     Thank you very much in advance.
>
>     Kind regards,
>     Jens Lallensack
>
>
>
>     ----- xyexport.py -------
>
>     #!/usr/bin/env python
>
>     import inkex
>     import sys
>     import simpletransform
>     import cubicsuperpath
>
>     class TemplateEffect(inkex.Effect):
>           def __init__(self):
>               inkex.Effect.__init__(self)
>           def effect(self):
>               for node in self.selected.iteritems():
>                   output_all = output_nodes = ""
>                   for id, node in self.selected.iteritems():
>                       if node.tag == inkex.addNS('path','svg'):
>                           output_all += ""
>                           output_nodes += ""
>                           simpletransform.fuseTransform(node)
>                           d = node.get('d')
>                           p = cubicsuperpath.parsePath(d)
>                           for subpath in p:
>                               for csp in subpath:
>                                   output_nodes += str(csp[1][0]) + "\t" +
>     str(csp[1][1]) + "\n"
>                   sys.stderr.write(output_nodes)
>     effect = TemplateEffect()
>     effect.affect()
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