Indeed, I already had a rudimentary rotatable desktop working a while ago; it was only a small coding effort.
What popped up were some UI questions:
- page display
- boundingbox, do we want it to rotate too or not?
- thingies for scaling, shearing, rotating, should they rotate too?
- horizontal/vertical directions for dragging objects with ctrl, should they rotate too?
Etc...

Related: it can be nice to have different scales in x and y dir. If rotating works, then it should be programmed such that any reasonable transform matrix works...?

Cheers,
 Johan

----- Reply message -----
Van: "Krzysztof KosiƄski" <tweenk.pl@...400...>
Datum: do, sep. 20, 2012 11:13
Onderwerp: [Inkscape-devel] Inkscape 0.49 Proposed Release Plan
Aan: "Josh Andler" <scislac@...400...>
CC: "Johan Engelen" <jbc.engelen@...2592...>, "Inkscape Devel List" <inkscape-devel@lists.sourceforge.net>


2012/9/19 Josh Andler <scislac@...400...>:
> I think that if we are going to break compatibility, we go for one
> release to do it. Basically, all of the new-style stuff including
> custom doc coords would be a huge win to introduce all at once. I
> would love to see a rotatable canvas in Inkscape, but I have no idea
> how feasible it is with the current rendering/viewport stuff we have
> in place.

In principle it should be possible to change doc2dt and dt2doc
matrices to any transform without any modifications to the display
subsystem, but it might expose bugs - mainly hidden assumptions that
doc2dt is always an Y flip + translation.

The code drawing the page background will need to be rewritten, as it
now assumes that the page is a rectangle with sides parallel to
desktop coordinate system axes.

Regards, Krzysztof