2013/9/20 Markus Engel <p637777@...1081...>:
I have just added a patch to this bug. Why are there three different build system for compiling Inkscape actually?
Autotools is what was used since the beginning. btool was added later, because Autotools requires MSYS on Windows (basically a thin POSIX emulation layer), and it seems the great wise coders who wrought the Windows port preferred to write their own build tool rather than use MSYS. CMake was intended to replace both of those, but it doesn't have important features which exist in Autotools and btool, and adding them back requires writing lots of code in a poorly designed and verbose scripting language.
In December 2010, I tried to create an unified build system using Waf. I succeeded in adding practically all of the features in the Autotools and btool systems, but it required some hacks and modifications to Waf source. Things have changed now and I have far more experience due to using Waf to build software developed at my NMR laboratory - I think I could modify this system to work with a vanilla copy of Waf. The code is here: https://code.launchpad.net/~tweenk/inkscape/waf-build
If there is interest in unifying the build systems before the 0.49 release, I could dust off this code and make it work again with modern trunk.
Regards, Krzysztof