16 May
2012
16 May
'12
3:50 p.m.
On 16-05-12 16:53, Valerie wrote:
... Of course, although the ideas sound cool, programming would be another issue. And all that real-time rendering would totally kill a few CPUs.
Don't let that worry you too much :) First of all, rendering a bunch of shapes isn't necessarily that slow, and secondly, there are usually some tricks to make the speed acceptable when it is. As for the programming complexity, yeah, it would be non-trivial, but since when did that stop anyone? (Frankly, it's more the "sounds stupid, but involves a whole lot of code refactoring" tasks that usually don't get done.)