On Sat, May 08, 2004 at 09:05:44PM -0700, Kees Cook wrote:
Extension: svg Input->open calling Implementation... Implementation extension/internal/gdkpixbuf-input.cpp open called
Ah-ha! I'm wrong... it's the wrong extension. I renamed the gdk one, and here's what I'm seeing on an open...
AI Input: .ai SVG Input: .svg matched SVGZ Input: .svgz Dia Input: .dia GDKpixbuf ani Input: .ani GDKpixbuf bmp Input: .bmp GDKpixbuf gif Input: .gif GDKpixbuf ico Input: .ico GDKpixbuf jpeg Input: .jpeg GDKpixbuf png Input: .png GDKpixbuf pnm Input: .pnm GDKpixbuf ras Input: .ras GDKpixbuf svg Input: .svg matched GDKpixbuf tga Input: .tga GDKpixbuf tiff Input: .tiff GDKpixbuf wbmp Input: .wbmp GDKpixbuf xbm Input: .xbm GDKpixbuf xpm Input: .xpm Text Input: .txt calling open: GDKpixbuf svg Input Extension: GDKpixbuf svg Input->open calling Implementation... Implementation extension/internal/gdkpixbuf-input.cpp open called
I've disabled the svg extension for the gdk thing, and added a little more to the extension name to help future debugging.
(I am using libgdk-pixbuf-dev 0.22.0-3 according to dpkg)