- I like the checkbox idea : turn them on to have control, off to stick to the original. Great Of course, by default, all the boxes are unchecked.
- I really disagree on the %min + %max + randomness system: it's too many parameters. I think we should have a closer look to the way statistical dispersion can be described http://en.wikipedia.org/wiki/Statistical_dispersion. A good way to deal with dispersion is to use the standard deviationhttp://en.wikipedia.org/wiki/Standard_deviationnumber, which uses the same unit than the data. The standard deviation could be the only parameter if we consider our clone objects properties being created under a normal distribution (Gaussian)http://en.wikipedia.org/wiki/Normal_distribution. The other parameter is the mean and is determined by the original object or the cursor position.
I personally think that only giving the standard deviation and using a normal distribution is enough for scaling / rotation / H / S / L / O. This really simplify the UI.
- For spacial scattering, as we said, we need more control on the distribution, that was your idea when you mentioned the 2 radius. There a many many statistical distribution possible. With a normal one the standard deviation is your radius, and 3 times the standard deviation is the scatter radius. If we want to control them intependantly we have to choose a more complex distribution, there are many out there :)
- I would get rid off the X and Y spacing and talk about normal and tangential scattering.
- I'm good for the tab system. But what if you want all you shapes be controlled by the same randomness parameters ? Maybe we should have a "Master" tab, to control all the items and dedicated tabs for each item.
Hoping these comments will be usefull Steren.