Hi,
I don't see this message as part of a thread. I don't know wether it has been answered yet or not. Just in case:
On Tue, Feb 16, 2010 at 16:28, Stuart Edwards <SEDWARDS2@...1846...> wrote:
Unlike your build, mine contains no text or numbers within the inkscape screen. Little square boxes are rendered - one for each character. See below. There's a series of error messages relating to GLib-GObject and Pango (also see below) so they are likely the cause of the problem. Everything else seems to be working (very minimal testing) and quite encouraging.
Any suggestions for fixing the problem?
I haven't built the Mac package yet - this is just based on executing the file in /Build/bin
This is indeed related to pango. IIRC, when I tried this, pango has no quartz variant but when it is build "against" an x11 variant of gtk/cairo, it won't work when those are switched to quartz. In other words: if you switch between x11 and quartz variants, rebuild pango in the process. If you went quartz only from the beginning, then there should be no problem.
However, related to the packaging, if you built Inkscape with --enable-osxapp (which is enabled by default if you use osx-build.sh) I think you need to build the app for Inkscape to find all the dependencies correctly. So I would try this if I were you. The alternative, if you want to speed this up by avoiding the app step is to remove the option --enable-osxapp from osx-build.sh and run from the command line until you are satisfied. when this work, you can go back to the app. This will have the added benefit of isolating the bundling problems from the more fundamental problems in Inkscape itself.
JiHO --- http://maururu.net