29 Oct
2008
29 Oct
'08
1:54 a.m.
OK, I have one question. How do I derive something meaningful from a glibmm or gtkmm class? In particular, how do I override virtual methods of Gio::OutputStream? In raw GOject, the methods write, flush, splice, close and their asynchronous versions are virtual and can be set in the class constructor, but in the C++ wrappers they are not. Is there a way to do this in C++ or do I have to write my own GObject, and then wrap it in a C++ API? (The second part is trickier, since it requires meddling with glibmm internals).
Regards, Krzysztof Kosiński
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