
8 Oct
2007
8 Oct
'07
6:44 a.m.
On 10/8/07, Niko Kiirala <niko@...1267...> wrote:
That code shouldn't affect anything besides filter rendering. Testing if the object has a filter applied would be the simplest thing to do in this case.
I like this idea. Please add this check.
Another possibility might be to make that happen when the mouse is released. That could produce odd-looking results while modifying objects, though.
No, objects can be transformed in millions of ways not involving a mouse at all.
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