----- Original Message ----- From: "bulia byak" <buliabyak@...400...> To: "Daniel Pope" <mauve@...1559...> Cc: "inkscape-devel" inkscape-devel@lists.sourceforge.net Sent: Monday, July 09, 2007 7:01 PM Subject: Re: [Inkscape-devel] Selector keybinding change
Personally I find it quite counterintuitive. In other constrained transform modes, it is at least easy to guess what the constraint is even if you've run into it accidentally. This one just looks like it's broken. I also don't know an equivalent of this in other vector editors.
A similar and IMO more intuitive functionality is implemented in Corel Draw. There you can select the nudge distance, how far will an object move when you click on the cursors. In the attached screenshot it is 2 millimeters (the units are taken from the default document units, so it can be 2pt or 2px for example)).
Then you select the nudge multiplier (called super nudge). It's how far will an object move with SHIFT + Cursors. I use 2, so I get 2x2mm.
The third thing you can select is the micro nudge. It's the nugde divider, how far will an object move with CTRL + Cursors. I use 2, so I get 2mm / 2.
If there could be a similar option in Inkscape (with Inkscape's shortcuts of course), that would be very intuitive (a loto better than having a standard behaviour that few people understand). Attached is a screenshot of the preferences section in Corel Draw (corel_nudge.png).
Molumen