Craig Marshall wrote:
Hi,
With the guidance of Michael Wybrow, I've managed to create a working Intel OSX package, but I only have the one machine to test it on, and I don't know how likely these things are to not work on other machines. Anyway, I uploaded it to the sf.net incoming folder, and it's called Inkscape-0.44.1-1.INTEL.dmg, so please try it, and if it's okay feel free to use it for the files page. I used curl to transfer the file, and it didn't give any errors, so I'm guessing it arrived okay!
If it doesn't work, please try: http://craigmarshall.org/Inkscape-0.44.1-1.INTEL.dmg
This is cool.
I'm going out for my wedding anniversary dinner right now,
Priorities, priorities....
so I won't be available to answer emails for a couple of hours at least. But I'll check them later on.
Craig
Which brings me to my question... Has anyone tried building Inkscape on OSX with Gtk2.10/native? I talked with one of the Gtk/OSX guys, and he thinks that although much work still needs to be done, that it is basically usable and should work well with Inkscape.
This would be a good case of synchronicity. Inkscape would be a major test case for Gtk, and it would provide a good stream of bug reports and patches. This would accelerate their project and would in turn benefit Inkscape native on OSX.
I think what this would entail would be to start with Fink as a base, then get the sources from Glib2.12 to Gtk2.10 and build your own. Maybe building Gtkmm would not be necessary.
Being native would overcome the major obstacle to Inkscape being much more popular on the prime DTP platform.
bob