
25 Jun
2007
25 Jun
'07
5:41 p.m.
On Mon, 25 Jun 2007 10:48:54 -0400, "bulia byak" <buliabyak@...400...> wrote:
On 6/25/07, Bill Baxter <wbaxter@...400...> wrote:
Is there any reason why sp-ellipse.cpp uses .552 as the
ellipse-to-bezier
constant rather than something with a few more digits:
0.55228474983079356
I guess no reason at all, except that it was that way in Sodipodi and nobody came around to fixing it :) Patches are welcome (I think there are several places in the code using 0.552).
...and, of course, it would be preferable for the patch to define a single constant/macro someplace and use that everywhere, rather than writing out 0.55228474983079356 in a bajillion different places.
-mental