
Currently, when you scale an object by its scale handles in Selector, you can use the following modifiers:
Ctrl+mouse drag scale preserving aspect ratio Shift+mouse drag symmetric transformation (around center) Alt+mouse drag slow movement
The "slow movement" mode with Alt simply scales the object by 1/10 of your mouse movement, the goal being increased precision. This mode is inherited unchanged all the way from Sodipodi. In my opinion, however, it is weird, counterintuitive and not at all useful. It also has no analogs in other tools.
So my question is, will anyone complain if I remove the "slow movement" mode?
On the other hand, one useful thing that's missing is the ability to scale the object to 2, 3, 4 and 1/2, 1/3, 1/4 etc of its current size. (This is possible from keyboard by Ctrl+> and Ctrl+< but not by mouse). So I'm thinking about enabling the Alt modifier to do this "quantized scaling". Among other things, this would enable the often needed transformation: flipping an object around one of its bbox edges (by Ctrl+Alt+dragging a side handle).
Thoughts?