On Wed, 13 Aug 2014 13:56:14 -0700 "Jon A. Cruz" <jon@...18...> wrote:
On Wed, Aug 13, 2014, at 03:32 PM, john Culleton wrote:
Second question: what version of glibmm are the developers using?
Many devs use the glibmm that is current for their chosen OS. This goes for most Linux distros and MacPorts for OSX. One of the problems of providing generic pre-built Linux binaries is that one has to ensure that any C++ libs and compilers won't have any conflicts.
Some devs build their own versions of libraries (and even compilers), but this is not as common.
Why is this a big deal? Well I am writing books on two applications, book covers and web pages, both using Inkscape. I don't want them to be instantly obsolete.
I think in the past the common route is to just build your own from trunk. We do try to keep the build-on-my-platform instructions up to date. Otherwise I'd wager that using the Ubuntu PPA on the same Ubuntu version that was used to build the PPA is the best bet.
Thanks for the suggestion. On a new Ubuntu install just how does one utilize a PPA? I am a Slackware user but also installed latest Ubuntu just for this project.
As previously stated I have tried compiling from source multiple times on multiple forms of Linux (Slackware, Ubuntu, Knoppix) and tried to install on Fedora using Ryan Lerch's package. Nothing works. I am down to using windows 7 and taking photos from the screen.
At this point the frustration is approaching the point where I kick my dog.