On Sun, 2005-06-12 at 12:57 -0400, MenTaLguY wrote:
On Sat, 2005-06-11 at 17:47, Jose Hevia wrote:
-Explore inkscape limits,I expect inkscape to hang with some audio seconds.(44000samples/sec are a lot)
It should never hang, but you should probably expect it to be very, very slow. Paths generated this way represent something of a worst-case performance scenario for our code (though it will not be as bad as if the segments were curves rather than line segments).
Also, hopefully you will generate code that will display various levels of detail for the waves. It would seem that a bitmap representation serves simply as a visualization of the audio data, whereas a vector representation would be muchmore complicated and require more processing (I'm shooting from the hip here).
Why do you want vector graphics of sound waves? Are you hoping to be able to playback any kind of graphic file through this processor like the work dj scanner does: http://otherminds.org/shtml/Rimbaud.shtml
I'm curious...but encourage experimentation :)
Jon