Hello everybody,
the CMake configuration currently in trunk is only tested with GTK2. However, I was able to successfully build and run it with GTK3 - given that the devlibs are in the command line path.
I have already begun adjusting the CMake files to support GTK3 as well (taken the file list from the btool XML config). But I failed to find the missing dll reference that causes the segmentation fault on application startup (at least I suppose it is a missing dll). I did not have very much time for this lately, though. I should probably push my current config into a new branch so that we can combine our efforts in making the GTK3 build stable.
My experience with the GTK3 version so far is that it worked reasonably well, except that it does not support the native Windows theme yet which makes it's controls appear extremely 'large'.
All the best,
~Sebastian
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2016-08-19 11:02 GMT+02:00 Eduard Braun <Eduard.Braun2@...173...>:
Am 19.08.2016 um 02:25 schrieb Partha Bagchi:
Sebastian can answer this better than I. However, he was working hard on his own branch which has since been merged with the main trunk. So, the trunk should be the final version.
Yes, let's wait for him to answer. He probably knows best what was actually implemented and doesn't have to guess. I suspect he only worked with GTK2 at the time...
I don't recall if I sent you the GTK3 updates. However, if you are not able to build with the current devlibs, my guess is that they need to be updated.
Yes you have... Check lp:inkscape-devlibs64. I put quite some work into making them available and usable by everyone... As I wrote initially - I *can* build Inkscape trunk with GTK3 for win64. However the builds (at least those I produced so far; input welcome by anybody who succeed with a GTK3 build on Windows) need a lot of work right know to consider them anything more than highly experimental (most notable: A lot of UI elements are missing). Since I'm not aware of anybody working on GTK3-related issues for Windows this should sound some warning bells!
Even worse: We currently do not even have stable 32bit devlibs with GTK3 support [1] which seems to already discourage some valued developers [2]. :-(
[1] https://bugs.launchpad.net/inkscape/+bug/1609954 [2] https://bugs.launchpad.net/inkscape/+bug/1609954/comments/13
Thanks, Partha
On Thu, Aug 18, 2016 at 7:32 PM, Eduard Braun <Eduard.Braun2@...173...> wrote:
Do I understand correctly that you and Sebastian developed more fixes that are not yet merged? If yes, is there a reason not to merge them?
Regarding devlibs: Did you have to update them again or were there some specific fixes needed for GTK3? As you probably recall I pushed your last update of the development libraries to inkscape-devlibs64 in January, so they're still pretty fresh (but obviously updates would be welcome, too).
Am 19.08.2016 um 00:35 schrieb Partha Bagchi:
Yes, Eduard. Sebastian fixed most of the issues. I worked with him on making sure that I was able to compile trunk for Windows. Of course, as you know, I can only speak for 64-bit.
I can supply the devlibs when the time comes if people still want it.
Thanks, Partha
On Thu, Aug 18, 2016 at 6:02 PM, Eduard Braun <Eduard.Braun2@...173...> wrote:
Is cmake already supposed to work on Windows for trunk?
Just tried to make and install, but the distribution lacks a lot of GTK3 libs and still crashes after copying them manually... (Let's hope it's only another file I did not copy yet)
At least when launching the produced executable from an environment that has all the devlibs in the path (via mingwenv.bat) Inkscape starts. As before (at least with the 64bit devlibs) GTK3 builds are totally unusable though. I guess 0.93 will be a long way on Windows... Let's hope someone with the necessary knowledge starts to care after someone cared enough to cut support for GTK2 and therefore made it impossible to produce useful trunk builds for Windows at this time. :-(
Regards, Eduard
Am 07.07.2016 um 09:14 schrieb Sebastian Faubel:
Hello everybody,
I submitted a merge request of my Inkscape branch yesterday. Thanks to Marc it has already found its way into trunk - big thank you for the quick review.
The branch I submitted now has full support for compiling Inkscape on Windows with 32-Bit and 64-Bit environments. It also supports out of source builds and should also work with Unix llike command lines such as Cygwin and MSYS. After weeks of investigation I managed to get locales to work and have an executable icon along with all application icons.
Actually, the only thing that it distinguishes from a btool build now is that it does not (yet) produce the inkscape.com console binary. However, that should not be a big deal. In all other regards it should be ready for testing and packaging. I already updated the Wiki page with the new compilation instructions.
Again, thank you Marc and hopefully we're a step closer now to a 0.92 release on all platforms.
~Sebastian
*Semiodesk GmbH | *Werner-von-Siemens-Str. 6 Geb. 15k, 86159 Augsburg, Germany | Phone: +49 821 8854401 | Fax: +49 821 8854410 <%2B49%20821%208854410> | www.semiodesk.com
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