I am not the command line debug freak ;-)

I used Code::Blocks as IDE having integrated debugger using MIngW environment.
There where recepies to compile and debug Incscape using Eclipse. Currently I have a Book from the library that explains that :-)

Both workflows use btool as builder and use the hast platform for debugging.

Please let me know if you need more directions here.

Adib.
--

On Sun, Mar 1, 2015 at 9:01 PM, Krzysztof KosiƄski <tweenk.pl@...400...> wrote:
2015-03-01 15:29 GMT+01:00 Bit Barrel <bitbarrelmedia@...1063....>:
> I would like to debug Inkscape on Windows but given the lack of response
> here, I want to try a different approach.
> http://sourceforge.net/p/inkscape/mailman/message/33438177/

Our current debugging process on Windows involves simply using
commandline GDB. I don't know whether any of our Windows developers
figured out how to make everything work in an IDE.

> It is possible to debug a linux application on Windows using Visual Studio
> and WinGDB. However, they only support Make, not Btool.
>
> I asked WinGDB for support and this was their reply:
>
> ///////////////
> WinGDB can work with other build systems than make, but
> project generation is supported only for make. You should
> be able to build and debug, though.
>
> You need to change default command lines from 'make' calls
> to something suitable to build system used. Please consult
> following sections of the documentation:
>
> http://www.wingdb.com/docs/pages/wg_dev_mingw.htm
> http://www.wingdb.com/docs/pages/wg_remotebuild.htm
>
> We are not familiar with 'btool' build system, so you need to
> find out how to call it in order to perform build and clean tasks.
> /////////////
>
> Anyone know what the btool commands are equivalent to make?

Basically the same as make, but to create a workable application you
need to write "btool dist". This will create an "inkscape" directory
that contains the main binary and all the required libraries.

Regards, Krzysztof

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