3 Mar
2016
3 Mar
'16
6:35 p.m.
On 02-Mar-2016 23:38, LucaDC wrote:
1.0666667 = 96/90. Maybe it could be related to the change in default DPI.
std::cout << "DEBUG" << " conv " << Inkscape::Util::Quantity::convert(1, "mm", "px") << std::endl;
Returns these values: Windows: 3.77953 Linux: 3.54331
which has the expected (bug) ratio (within rounding error): 1.066666
So, why is this different on the two platforms???
Thanks,
David Mathog mathog@...1176... Manager, Sequence Analysis Facility, Biology Division, Caltech