15 May
2004
15 May
'04
4:08 a.m.
No, I know this can be made to work right because I had it behaving correctly when I first got marker rendering working. If I recall, there's an offset parameter that can be used in the <def>. If nobody else gets around to it before me, I'll fiddle around with it, I don't think it'll be difficult to fix.
Offset just moves your marker relative to the node, just as it is moved now. It won't help with the non-sharp tip problem for arrows.
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