Congratulations on another terrific release! I hope you’re all taking a well-deserved break.
In the meantime, I wanted to discuss whether it’s possible to rework the Tiled Clones interface, mainly to address the following issues: - Location: Tiled Clones is too powerful a tool to be hidden in Edit. Proposal: move Tiled Clones to Object, and have it open a dialogue like Fill, Align etc rather than a floating box (Ctrl + Shift + C). - The interface: the current interface is very powerful, but it feels like staring down a math/geometry class. :P Separating Tiles and Rotate and adding a preview area using simple examples would be nice. - “How do I make it rotate around This point?” Have the option to select an on-screen guideline, like how it works with filters and LPEs. For rotations, you select an angled line.
Now, I’m assuming that most uses of tiled clones would fall into a few major categories: - Tiles: including simple symmetry and various tiles options. - Radial Clone: flowers, laces, round borders, clocks, gears... - Objects Along Path: Like Pattern Upon Path, except for objects. Example: a line of trees bordering a curving river and fading into the background.
So, long-story short, my proposal for more user-friendly Tiled Clones interface:
http://a.imagehost.org/view/0611/Tiles http://a.imagehost.org/view/0362/Radial
Options that I’ve missed will of course have to be added back in. Thoughts?