14 Mar
2014
14 Mar
'14
1:38 a.m.
2014-03-14 2:04 GMT+01:00 Rick Yorgason <rick@...3093...>:
Martin Owens <doctormo@...360...> writes:
Jon Cruz: What say you, std::string or std::ustring for paths?
Lurker here, but the soon-to-be-canonical solution is std::path, which is currently known as boost::path or std::tr2::path if your compiler is new enough.
boost::path is in Boost.Filesystem, which would mean adding an extra runtime dependency (Boost.Filesystem is one of the few libraries that is not header-only).
Regards, Krzysztof