Fred,
SF tracker is down so I'm writing you directly with another bug :)
Since after 23rd, Inkscape on Windows started to crash when doing node editing or freehand drawing. The crash is not instantaneous, but it 100% happens after a few motions. Freehand crashes while you're still drawing a line which is not yet finalized, so this crash has to do with ctrlline rendering and not the regular renderer. Here's the backtrace:
Program received signal SIGSEGV, Segmentation fault. 0x0059ea5d in IntLigne::Copy(int, BitLigne**) () (gdb) bt #0 0x0059ea5d in IntLigne::Copy(int, BitLigne**) () #1 0x00590b08 in nr_pixblock_render_bpath_rgba(Shape*, unsigned, NRRectL&, char *, int) () #2 0x0058fe7b in sp_canvas_bpath_render(_SPCanvasItem*, SPCanvasBuf*) () #3 0x004663c8 in sp_canvas_group_render(_SPCanvasItem*, SPCanvasBuf*) () #4 0x004663c8 in sp_canvas_group_render(_SPCanvasItem*, SPCanvasBuf*) () #5 0x004663c8 in sp_canvas_group_render(_SPCanvasItem*, SPCanvasBuf*) () #6 0x004692e0 in sp_canvas_paint_rect(_SPCanvas*, int, int, int, int) () #7 0x004694ab in paint(_SPCanvas*) () #8 0x004676a7 in idle_handler(void*) () #9 0x00c5c865 in ?? () #10 0x00c5d07c in ?? () #11 0x00c5d6e3 in ?? () #12 0x00c5a21f in ?? () #13 0x00e6d109 in ?? () #14 0x00401b36 in sp_main_gui(int, char const**) () #15 0x00401902 in main ()
If you can't reproduce this and need more info, let me know, I can look up anything in gdb for you.
Also there's another (less critical) bug on the visibility of handle lines in node edit, please see in the tracker.
Simarilius: You can find a Windows binary of gdb at http://www.mingw.org/download.shtml, highly recommended.
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