Thanks a lot for the quick answer!


> Just switch the preference setting "Store transformation:" to "preserved".

I missed out on that one, stupid me. Well, half my problem solved already. :-)


> Currently no code for this exists, but I was just planning to add a
> new canvasitem for circles (I will use it for Tweak tool cursor). Once
> it's in you will also be able to use it. But small fixed-sized circles
> are already possible and used e.g. for bezier handles in Node tool.

Would these be SPKnot objects with shape set to SP_KNOT_SHAPE_CIRCLE? Just found that one with the keywords you gave me.


> "Center of the object" is ambiguous. If you want just the center of
> the bbox, click the selection a second time and it will display a
> handle in the rotation center, which by default is in the center of
> the bbox.

Cool, I didn't notice this one either. Unfortunately, I don't mean the center of the bounding box, but the origin of the object's inner coordinate system, as if you placed a tiny circle at (0,0) inside the selected group node. Maybe I can change the code so that the crosshair is (optionally?) displayed at the object's origin instead of the bbox center?


> The rotation center center handle is a cross. I don't like that actually
> because it makes it hard to notice and drag it. Suggestions are
> welcome.

I don't mind that shape, really. I think the Flash IDE uses a circle for the rotation handle and a crosshair to denote the selected object's PARENT'S origin, i.e. the origin of the object's outer coordinate system (usually the stage, if it's a top-level node).




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