LGM 2014 has added a
'SMIL in Inkscape' hackfest 
to the program.


On Sun, Dec 1, 2013 at 7:15 AM, Tavmjong Bah <tavmjong@...8...> wrote:

Nice animation!

Adding the ability for Inkscape to reference external files would be a
great asset. As well as external SVG files, external style files should
also be supported.

Tav

On Sun, 2013-12-01 at 13:14 +0800, Jelle Mulder wrote:
> Hello all,
>
> I for one applaud this incentive. It's a long standing desire of the whole
> SVG community to have Inkscape support animation I think.
>
> I did a web design course in 2012 in which I made my design students
> create a website in SVG using Inkscape, notepad++ and Opera 11. One of the
> assignments was to add animation using SMIL and I made this simple example
> of how to create a repeating frame based animation. It works in Opera 9.5
> - 12.16, but not in their Blink versions. Firefox works fine as well.
> Blink has a nasty bug/regression/security issue? that prevents external
> files to be <use>d.
>
> http://pjmulder.home.xs4all.nl/svg/exanples/frame_anim/anim.svg
>
> Based upon my experience teaching I would like to address the following
> points.
>
> 1. One of the things it does which is currently not supported by Inkscape
> is to use external SVG files. I would really be a great addition to the
> functionality of Inkscape if it did. The new Symbol manager already opens
> external files but then copies content from these file rather than linking
> them. I'd love to see that as an option to link externally, much like we
> do with bitmap images. It would make files a wee bit cleaner. There also
> would need to be an option to collect all linked files into a single
> whopper for portability. More difficult it would be but quite interesting,
> to be able to disassemble files into multiple ones again.
>
> 2. SMIL is a really easily understandable format for all. ECMAscript is
> unintelligible for the non coder, but I managed to teach each and every
> student how to move objects around using SMIL. CSS is a work in progress
> and to be honest I think it is an ugly way of doing anything really. It
> always feels like engineering your graphics, much like Postscript editing
> before the invention of Pagemaker, but then without knowing the context of
> your objects. CSS is too abstract for most people.
>
> 3. If however the SMIL code is just plunked into the overall SVG graphics
> file, the readability becomes zero. I therefore made them separate the
> SMIL logic from the graphic content. This has two advantages, they could
> easily edit the graphics content of their animation, reposition objects in
> their scene files and all that without influencing the logic code. SMIL
> also allows for editing the content at two levels. You can either edit the
> resource file or the <use>
>
> 4. Based upon this I would suggest for animation there to be a project
> file structure rather than single files. It would be useful for normal
> Inkscape projects too as you often want to separate images from your files
> rather than have them bloat the whole file and want to be able to use
> placeholders and replaceable content.
>
> Regards,
>
> Jelle Mulder
>
>
>
> On Sun, 01 Dec 2013 06:24:30 +0800,
> <inkscape-devel-request@lists.sourceforge.net> wrote:
>
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> > When replying, please edit your Subject line so it is more specific
> > than "Re: Contents of Inkscape-devel digest..."
> >
> >
> > Today's Topics:
> >
> >    1. Re: SMIL in SVG (Susan Spencer)
> >    2. Re: Inkscape and SMIL support (Susan Spencer)
> >    3. Re: SMIL in SVG (Martin Owens)
> >    4. Re: Inkscape and SMIL support (Martin Owens)
> >    5. Re: Inkscape and SMIL support (Susan Spencer)
> >    6. Re: Inkscape and SMIL support (Susan Spencer)
> >
> >
> > ----------------------------------------------------------------------
> >
> > Message: 1
> > Date: Sat, 30 Nov 2013 15:28:15 -0600
> > From: Susan Spencer <susan.spencer@...400...>
> > Subject: Re: [Inkscape-devel] SMIL in SVG
> > To: Tavmjong Bah <tavmjong@...8...>
> > Cc: "inkscape-devel@lists.sourceforge.net"
> >     <inkscape-devel@lists.sourceforge.net>
> > Message-ID:
> >     <CAFi3o2UOgK+AJFTm2g_DWhyK_m9ONQZmhtXb34STWegoTV+j_g@...401...>
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > Should IE's lack of support prevent Inkscape from incorporating SMIL?
> >
> > There should be some consensus on this.
> > -------------- next part --------------
> > An HTML attachment was scrubbed...
> >
> > ------------------------------
> >
> > Message: 2
> > Date: Sat, 30 Nov 2013 15:42:08 -0600
> > From: Susan Spencer <susan.spencer@...400...>
> > Subject: Re: [Inkscape-devel] Inkscape and SMIL support
> > To: "inkscape-devel@lists.sourceforge.net"
> >     <inkscape-devel@lists.sourceforge.net>
> > Message-ID:
> >     <CAFi3o2VGJDCsP1XWdkDrnaGeYDwap8B4rT=L3QrwUGz1qNOguA@...401...>
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > It may be best to break these out into separate projects,
> > and seek some corporate funding (best submitted before Dec. 31)
> > for #1 & #2.
> >
> >
> > On Sat, Nov 30, 2013 at 3:08 PM, Susan Spencer
> > <susan.spencer@...1857...00...>wrote:
> >
> >> Summarization of Nathan's suggestions:
> >>
> >> 1. Improve connector & layout tools
> >> (required_before_further_SMIL_development/biggest_result_for_least_effort)
> >>     Question: Does this need to be done, independent of adding SMIL
> >> functionality?
> >>
> >> 2. Rewrite rendering pipeline
> >>     Question: Does this need to be done, independent of adding SMIL
> >> functionality?
> >>
> >> 3. Determine if there is an appropriate existing timeline-based
> >> animation
> >> tool to incorporate code
> >>     More details here:
> >> http://wiki.inkscape.org/wiki/index.php/Animation-(Timeline)#User_interface_for_timeline-based_animation
> >>
> >> 4. Develop animation feature list (required_before_GUI
> >> design/requires_SMIL_spec_review)
> >>     More details here:
> >> http://wiki.inkscape.org/wiki/index.php/Animation-(Timeline)#User_interface_for_timeline-based_animation
> >>
> >> 5. Develop detailed, consistent GUI design
> >>     More details here:
> >> http://wiki.inkscape.org/wiki/index.php/Animation-(Timeline)#User_interface_for_timeline-based_animation
> >>
> >>
> >>
> >>
> > -------------- next part --------------
> > An HTML attachment was scrubbed...
> >
> > ------------------------------
> >
> > Message: 3
> > Date: Sat, 30 Nov 2013 16:57:01 -0500
> > From: Martin Owens <doctormo@...400...>
> > Subject: Re: [Inkscape-devel] SMIL in SVG
> > To: Susan Spencer <susan.spencer@...400...>
> > Cc: "inkscape-devel@lists.sourceforge.net"
> >     <inkscape-devel@lists.sourceforge.net>, Tavmjong Bah
> >     <tavmjong@...8...>
> > Message-ID: <1385848621.22052.22.camel@...2056...>
> > Content-Type: text/plain; charset="UTF-8"
> >
> > On Sat, 2013-11-30 at 15:28 -0600, Susan Spencer wrote:
> >> There should be some consensus on this.
> >
> > No, Inkscape has never targeted browser support specifically before and
> > Internet Explorer has never been a good target for developers.
> >
> > Even if we only have an mpeg output, it would be useful to plenty of
> > people. The borwser output is a bonus that browser makers can make good.
> >
> > Martin,
> >
> >
> >
> >
> > ------------------------------
> >
> > Message: 4
> > Date: Sat, 30 Nov 2013 17:00:28 -0500
> > From: Martin Owens <doctormo@...400...>
> > Subject: Re: [Inkscape-devel] Inkscape and SMIL support
> > To: Susan Spencer <susan.spencer@...400...>
> > Cc: "inkscape-devel@lists.sourceforge.net"
> >     <inkscape-devel@lists.sourceforge.net>
> > Message-ID: <1385848828.22052.25.camel@...2056...>
> > Content-Type: text/plain; charset="UTF-8"
> >
> > On Sat, 2013-11-30 at 15:42 -0600, Susan Spencer wrote:
> >> It may be best to break these out into separate projects,
> >> and seek some corporate funding (best submitted before Dec. 31)
> >> for #1 & #2.
> >
> > Who are the best people to ask for funding for connector work?
> >
> > Likewise who would support improving inkscape's rendering pipeline?
> >
> > There's a lot of ton companies that use Inkscape. From Google, RedHat
> > and others. mo from RedHat was going to ask their budgeting department
> > if they could spend the equivalent money they save from not buying Adobe
> > on Free Software graphics projects. Maybe worth chasing up on that lead?
> >
> > Martin,
> >
> >
> >
> >
> > ------------------------------
> >
> > Message: 5
> > Date: Sat, 30 Nov 2013 16:10:52 -0600
> > From: Susan Spencer <susan.spencer@...400...>
> > Subject: Re: [Inkscape-devel] Inkscape and SMIL support
> > To: Martin Owens <doctormo@...400...>
> > Cc: "inkscape-devel@lists.sourceforge.net"
> >     <inkscape-devel@lists.sourceforge.net>
> > Message-ID:
> >     <CAFi3o2VhZ7ixu+ZwvfTFxMKosk65dOLQSy4x9OvX2kRzypXp2A@...401...>
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > Who has submitted requests for funding in the past?
> > Can anyone provide examples in this area?
> > Is there currently an official process?
> >
> > I'd rather build on previous work
> > than go charging in uninformed.
> >
> >
> >
> > On Sat, Nov 30, 2013 at 4:00 PM, Martin Owens <doctormo@...400...> wrote:
> >
> >> On Sat, 2013-11-30 at 15:42 -0600, Susan Spencer wrote:
> >> > It may be best to break these out into separate projects,
> >> > and seek some corporate funding (best submitted before Dec. 31)
> >> > for #1 & #2.
> >>
> >> Who are the best people to ask for funding for connector work?
> >>
> >> Likewise who would support improving inkscape's rendering pipeline?
> >>
> >> There's a lot of ton companies that use Inkscape. From Google, RedHat
> >> and others. mo from RedHat was going to ask their budgeting department
> >> if they could spend the equivalent money they save from not buying Adobe
> >> on Free Software graphics projects. Maybe worth chasing up on that lead?
> >>
> >> Martin,
> >>
> >>
> > -------------- next part --------------
> > An HTML attachment was scrubbed...
> >
> > ------------------------------
> >
> > Message: 6
> > Date: Sat, 30 Nov 2013 16:24:00 -0600
> > From: Susan Spencer <susan.spencer@...400...>
> > Subject: Re: [Inkscape-devel] Inkscape and SMIL support
> > To: Martin Owens <doctormo@...400...>
> > Cc: "inkscape-devel@lists.sourceforge.net"
> >     <inkscape-devel@lists.sourceforge.net>
> > Message-ID:
> >     <CAFi3o2VeAoq07273L4pC-FBfs-yV7WhSKvAG5zHWayJisUmOAQ@...401...>
> > Content-Type: text/plain; charset="iso-8859-1"
> >
> > Who are the developers for connector tools?
> > We can start discussion to develop an estimate
> > and get that to the SFC.
> >
> > I'm assuming that developing an estimate
> > on rendering rewrite will take some time.
> > Is this correct?
> >
> >
> >
> >
> > On Sat, Nov 30, 2013 at 4:10 PM, Susan Spencer
> > <susan.spencer@...1857...00...>wrote:
> >
> >> Who has submitted requests for funding in the past?
> >> Can anyone provide examples in this area?
> >> Is there currently an official process?
> >>
> >> I'd rather build on previous work
> >> than go charging in uninformed.
> >>
> >>
> >>
> >> On Sat, Nov 30, 2013 at 4:00 PM, Martin Owens <doctormo@...400...>
> >> wrote:
> >>
> >>> On Sat, 2013-11-30 at 15:42 -0600, Susan Spencer wrote:
> >>> > It may be best to break these out into separate projects,
> >>> > and seek some corporate funding (best submitted before Dec. 31)
> >>> > for #1 & #2.
> >>>
> >>> Who are the best people to ask for funding for connector work?
> >>>
> >>> Likewise who would support improving inkscape's rendering pipeline?
> >>>
> >>> There's a lot of ton companies that use Inkscape. From Google, RedHat
> >>> and others. mo from RedHat was going to ask their budgeting department
> >>> if they could spend the equivalent money they save from not buying
> >>> Adobe
> >>> on Free Software graphics projects. Maybe worth chasing up on that
> >>> lead?
> >>>
> >>> Martin,
> >>>
> >>>
> >>
> > -------------- next part --------------
> > An HTML attachment was scrubbed...
> >
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