Hi Ryan,
Is this a survey that you want controlled to a small group or a wider
dissemination?
We can put it onto deviantArt, google plus and etc if you want that
wider group.
Best Regards, Martin Owens
On Wed, 2017-06-07 at 13:00 -0600, Ryan Gorley wrote:
> Thanks, Maren!
>
> And thank you for pointing out that you hadn't received it. I looked
> and apparently I had sent to list.sourceforge.net instead of
> lists.sourceforge.net. I just sent that out again.
>
>
> Ryan Gorley @ Dijt
>
> On Wed, Jun 7, 2017 at 11:53 AM, Maren Hachmann <maren@...3514...
> .de> wrote:
> > Hi Ryan,
> >
> > filled it out :)
> >
> > I did not get a message via user mailing list (at least not today),
> > and
> > couldn't find it in the sourceforge list archives at
> > https://sourceforge.net/p/inkscape/mailman/inkscape- - are youuser/
> > subscribed to it? Else it might bounce. Or perhaps it's the social
> > media
> > links, or a sourceforge hiccup.
> >
> > Thank you for setting this up - it'll be interesting to see what
> > people
> > in the community do with Inkscape!
> >
> > Kind Regards,
> > Maren
> >
> >
> >
> > Am 07.06.2017 um 05:34 schrieb Ryan Gorley:
> > > Hello All,
> > > You probably saw that I pushed out a link to the survey in the
> > user
> > > list. I've also pushed it out on inkscapecommunity.com
> > > <http://inkscapecommunity.com>. Anywhere else you recommend? The
> > more
> > > that participate, the better. If you use Twitter, Mastodon, or
> > > Plus, please help give my posts a boost by re-sharing at these
> > links:
> > >
> > > * https://twitter.com/ryangorley/status/ 872293309586079744
> > > * https://mastodon.social/web/statuses/8227527
> > > * https://plus.google.com/u/0/105767379162162441315/posts/ VZjtt
> > RuDaLU
> > >
> > > Or share the original link (https://goo.gl/forms/ReZkSjOMokkaoSln
> > 2) to
> > > your hordes of fans however you wish. :)
> > >
> > > Thanks for the help and if you haven't take the survey yet,
> > please do.
> > >
> > > Ryan Gorley @ Dijt <https://dijt.co/>
> > >
> > > On Mon, May 1, 2017 at 4:48 PM, Ryan Gorley <ryan@...3508...
> > > <mailto:ryan@...3550....>> wrote:
> > >
> > > There's actually a fairly short list of things that would
> > make
> > > Inkscape ideal for graphic design.
> > >
> > >
> > > If graphic designers are our primary audience, then we need
> > to look
> > > very seriously at closing that gap, and /beyond/ at how we
> > can make
> > > Inkscape better than alternatives in terms of usability,
> > features,
> > > and performance.
> > >
> > > Product design, on the other hand will
> > > pull it into territory that is better left for 3D
> > modeling and CAD
> > > programs. There are already specialist FLOSS programs for
> > this, also
> > > vector based (Blender, FreeCAD, etc.). From this
> > perspective,
> > > graphic
> > >
> > > design is the only choice with enough general overlapping
> > > functionality to make it useful for the broadest range of
> > > applications
> > > related to what Inkscape does best - 2D vector graphics.
> > >
> > >
> > > Makes sense to me. I'm not sure how many people are using the
> > tool
> > > this way.
> > >
> > >
> > > The reason designers are entrenched in the Adobe
> > "ecosystem" is
> > > that's
> > > what is taught in university, and when they look for
> > alternatives,
> > > there aren't any programs that fit the bill entirely for
> > vector
> > > graphics. They are looking to replace Illustrator, the
> > functionality
> > > of which isn't covered by any other FLOSS project. In
> > fact, Inkscape
> > > is key to making pro graphic design possible on Linux.
> > Adobe isn't
> > > even an option on Linux. So a decision to move away from
> > graphic
> > > design would be a quite terrible loss for all manner
> > FLOSS artists.
> > >
> > >
> > > I agree. And just to clarify, I'm not advocating abandoning
> > anyone,
> > > I am just hoping to identify a market who could be persuaded
> > to use
> > > Inkscape on its own merits now (or in the near future), and
> > not
> > > strictly because it is the only vector drawing tool available
> > on
> > > Linux or that it's free of charge.
> > >
> > >
> > > That's true, if tools (in Inkscape) are built to utilise
> > the svg
> > > spec
> > >
> > > to produce pain-free vector animations (for example), or
> > style
> > > sheets
> > > that integrate easily with web content, all those things
> > will be
> > > beneficial to designers of all types. Producing software
> > that takes
> > > the complexity out of it is good for both techies, and
> > non techies
> > > alike.
> > >
> > >
> > > Yes, yes, yes!
> > >
> > >
> > > Mac support is something to work on, but the fact
> > remains, there
> > > really are not any other good options for vector
> > illustration on
> > > Linux. I think a FLOSS focused vector program should fill
> > the gap in
> > > tools for FLOSS operating systems as a primary goal,
> > regardless of
> > > what other more popular OSes are out there.
> > >
> > >
> > > It's a worthy goal, and I would sure appreciate it because I
> > use
> > > desktop Linux. :) From a marketing standpoint, however, I'm
> > not sure
> > > we're going to find new interest and greater adoption from
> > the few
> > > of us on Linux, since we really don't have any choice anyway.
> > Let's
> > > not abandon Linux users, but we must also acknowledge that
> > > statistically speaking almost everyone else is different than
> > us in
> > > this regard. Once they're using Inkscape, maybe there will
> > not be as
> > > much keeping those graphic designers back from using Linux
> > also.
> > >
> > >
> > > We gain no ground by being
> > > afraid to go up against Adobe's Creative Suite.
> > >
> > >
> > > Believe me, I'd love to take them on. We can't ignore their
> > > dominance in the graphic design market however. The only way
> > to beat
> > > a giant like Adobe is to use their strength against them.
> > They have
> > > an entrenched user-base, who will keep them back from trying
> > new and
> > > innovative things, especially in regards to workflows and
> > interface
> > > design, because people don't generally like to change the way
> > they
> > > do things. This makes them slow. They are also trying to be a
> > tool
> > > for as many people as possible. This makes their software
> > complex.
> > > And lastly they have broad adoption in the market and have
> > more to
> > > lose than to gain by trying new things. This makes them risk
> > averse.
> > > To beat them we cannot be these same things.
> > >
> > >
> > > I submit that the path of least resistance is not
> > necessarily
> > > the path
> > > to success. Making Inkscape for a niche group of readily
> > accepting
> > > users will keep Inkscape a niche program used by a small
> > segment of
> > > the population, and it will leave a large segment of
> > designers who
> > > want to use free software waiting for something else to
> > replace
> > > Inkscape as their vector editor. Right now, nothing else
> > comes
> > > close.
> > >
> > >
> > > I totally agree. And thank your for engaging in this
> > conversation.
> > > It helps a lot!
> > >
> > >
> > >
> > >
> > > ------------------------------------------------------------ ---
> > ---------------
> > > Check out the vibrant tech community on one of the world's most
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> > >
> > >
> > >
> > > _______________________________________________
> > > Inkscape-devel mailing list
> > > Inkscape-devel@...1784...sourceforge.net
> > > https://lists.sourceforge.net/lists/listinfo/inkscape-devel
> > >
> >
> >
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> > Inkscape-devel@...1784...sourceforge.net
> > https://lists.sourceforge.net/lists/listinfo/inkscape-devel
> >
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