All algorithms proposed on the previous blog posts are implemented now:


I'm attaching some samples. The samples are visually the same of the report #3, but if you edit the files with Inkscape or examine the XML, you notice that all polygons are being grouped.

I'll upload a short video later today showing the project summary.

Now I can play with B-Splines generation and optimization. Better yet, the smoothness computing is already done (and it worked in my tests also).


--
Vinícius dos Santos Oliveira
https://about.me/vinipsmaker