J.B.C.Engelen@...1578... wrote:
The windows build has become very unstable the last few weeks. I'm working on it, and hope to have found the cure soon. Sorry :-( Johan
I've also been looking into it. My guess is that the problem (if it is just one) was introduced between 28-12 and 04-01, because three of the rendering tests suddenly started crashing during that period.
At least one of the tests crashes in Path::AddPoint (the pts.push_back line) in Path.cpp (while being called during Glyph rendering, I can provide more details if needed). I haven't looked closely at the other three, but it is at least suspicious that all three tests have text in them (while pretty much all other tests don't).
The "crash on start" bug seems to crash inkscape right AFTER calling (and exiting) the first idle loop. I haven't looked deeper into this, but from what I'm seeing I'm guessing there is some memory corruption/initialization issue. This could also explain the different behaviour on different platforms.