Hi Ryan,
filled it out :)
I did not get a message via user mailing list (at least not today), and
couldn't find it in the sourceforge list archives at
https://sourceforge.net/p/inkscape/mailman/inkscape- - are youuser/
subscribed to it? Else it might bounce. Or perhaps it's the social media
links, or a sourceforge hiccup.
Thank you for setting this up - it'll be interesting to see what people
in the community do with Inkscape!
Kind Regards,
Maren
Am 07.06.2017 um 05:34 schrieb Ryan Gorley:
> Hello All,
> You probably saw that I pushed out a link to the survey in the user
> list. I've also pushed it out on inkscapecommunity.com
> <http://inkscapecommunity.com>. Anywhere else you recommend? The more
> that participate, the better. If you use Twitter, Mastodon, or Google
> Plus, please help give my posts a boost by re-sharing at these links:
>
> * https://twitter.com/ryangorley/status/ 872293309586079744
> * https://mastodon.social/web/statuses/8227527
> * https://plus.google.com/u/0/105767379162162441315/posts/ VZjttRuDaLU
>
> Or share the original link (https://goo.gl/forms/ReZkSjOMokkaoSln2 ) to
> your hordes of fans however you wish. :)
>
> Thanks for the help and if you haven't take the survey yet, please do.
>
> Ryan Gorley @ Dijt <https://dijt.co/>
>
> On Mon, May 1, 2017 at 4:48 PM, Ryan Gorley <ryan@...3508...
> <mailto:ryan@...3508...>> wrote:
>
> There's actually a fairly short list of things that would make
> Inkscape ideal for graphic design.
>
>
> If graphic designers are our primary audience, then we need to look
> very seriously at closing that gap, and /beyond/ at how we can make
> ------------------------------> Inkscape better than alternatives in terms of usability, features,
> and performance.
>
> Product design, on the other hand will
> pull it into territory that is better left for 3D modeling and CAD
> programs. There are already specialist FLOSS programs for this, also
> vector based (Blender, FreeCAD, etc.). From this perspective,
> graphic
>
> design is the only choice with enough general overlapping
> functionality to make it useful for the broadest range of
> applications
> related to what Inkscape does best - 2D vector graphics.
>
>
> Makes sense to me. I'm not sure how many people are using the tool
> this way.
>
>
> The reason designers are entrenched in the Adobe "ecosystem" is
> that's
> what is taught in university, and when they look for alternatives,
> there aren't any programs that fit the bill entirely for vector
> graphics. They are looking to replace Illustrator, the functionality
> of which isn't covered by any other FLOSS project. In fact, Inkscape
> is key to making pro graphic design possible on Linux. Adobe isn't
> even an option on Linux. So a decision to move away from graphic
> design would be a quite terrible loss for all manner FLOSS artists.
>
>
> I agree. And just to clarify, I'm not advocating abandoning anyone,
> I am just hoping to identify a market who could be persuaded to use
> Inkscape on its own merits now (or in the near future), and not
> strictly because it is the only vector drawing tool available on
> Linux or that it's free of charge.
>
>
> That's true, if tools (in Inkscape) are built to utilise the svg
> spec
>
> to produce pain-free vector animations (for example), or style
> sheets
> that integrate easily with web content, all those things will be
> beneficial to designers of all types. Producing software that takes
> the complexity out of it is good for both techies, and non techies
> alike.
>
>
> Yes, yes, yes!
>
>
> Mac support is something to work on, but the fact remains, there
> really are not any other good options for vector illustration on
> Linux. I think a FLOSS focused vector program should fill the gap in
> tools for FLOSS operating systems as a primary goal, regardless of
> what other more popular OSes are out there.
>
>
> It's a worthy goal, and I would sure appreciate it because I use
> desktop Linux. :) From a marketing standpoint, however, I'm not sure
> we're going to find new interest and greater adoption from the few
> of us on Linux, since we really don't have any choice anyway. Let's
> not abandon Linux users, but we must also acknowledge that
> statistically speaking almost everyone else is different than us in
> this regard. Once they're using Inkscape, maybe there will not be as
> much keeping those graphic designers back from using Linux also.
>
>
> We gain no ground by being
> afraid to go up against Adobe's Creative Suite.
>
>
> Believe me, I'd love to take them on. We can't ignore their
> dominance in the graphic design market however. The only way to beat
> a giant like Adobe is to use their strength against them. They have
> an entrenched user-base, who will keep them back from trying new and
> innovative things, especially in regards to workflows and interface
> design, because people don't generally like to change the way they
> do things. This makes them slow. They are also trying to be a tool
> for as many people as possible. This makes their software complex.
> And lastly they have broad adoption in the market and have more to
> lose than to gain by trying new things. This makes them risk averse.
> To beat them we cannot be these same things.
>
>
> I submit that the path of least resistance is not necessarily
> the path
> to success. Making Inkscape for a niche group of readily accepting
> users will keep Inkscape a niche program used by a small segment of
> the population, and it will leave a large segment of designers who
> want to use free software waiting for something else to replace
> Inkscape as their vector editor. Right now, nothing else comes
> close.
>
>
> I totally agree. And thank your for engaging in this conversation.
> It helps a lot!
>
>
>
>
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