On Jul 18, 2008, at 10:56 PM, MenTaLguY wrote:

Hm, could you sanity-check src/debug/gdk-event-latency-tracker.cpp for

me?  As far as I can tell it is correct, but maybe there is some weird

issue.  If you're seeing actual latencies that high, there should be

noticable lag in the UI during that time.


(The latency is estimated, since we don't have access to the actual

event clock and must guess at it, but the code is intended to try to

underestimate latency, not overestimate it...)



I think I'm definitely seeing some time-skew of some sort. My new minimal test case is to bring up Inkscape, go on to do other stuff, then go back to Inkscape after a few minutes. Then as soon as I wiggle the mouse over the canvas those warnings start to come out. Much easier to track down I believe. So I'll try to get the code looked over and some debugging of it done this week. I'm thinking that with knowing where in the code to poke and having a simple case to reproduce will allow it to be hunted down quickly.