While I agree in general with your remarks C R, having tried out the feature awhile last night, the ability to toggle selection nodes heavily improves the situation -- If you select the wrong node just toggle it and continue the selection process.

What I mean is the feature is quite useful even without visual hint of what would be selected.

I'd take the feature either way, just for clarification. A visual cue would be welcome, even if it's not absolutely necessary, and would add to the ease of use if it is indeed fast enough.

-C


 

>
> -C
>
>> (but the requested feature sounds enormously useful, especially for
>> toggling through nodes that are placed (almost) directly above each other)
>>
>> Regards,
>>  Maren
>>
>> > Would these, either Spacebar or Enter key, be customizable, using
>> Inkscape Preferences?
>> >
>> > Thanks,
>> > brynn
>> >
>> > ______________________________________________________
>> >
>> > From: C R
>> > Sent: Monday, June 13, 2016 9:06 AM
>> > To: Brynn
>> > Cc: Olof Bjarnason ; LucaDC ; inkscape-devel
>> > Subject: Re: [Inkscape-devel] possibly strange question (snap)
>> >
>> >
>> > Olof and I discussed also using the Enter key as a toggle for selecting the
>> > node to avoid having to click as much. This key is also free from
>> bindings in the Node Tool, and makes an intuitive natural key for
>> > selecting/deselecting. As an alternative, I'd suggest the spacebar
>> (which can be used on websites for toggling radio buttons/checkboxes),
>> but I fear a
>> > clash with grabbing the view to drag, which I also dearly love. :) It's
>> possible that it's not too much of a clash, as it's tapping vs holding.
>> >
>> >
>> >
>> >
>> > -C
>> >
>> >
>> > On Mon, Jun 13, 2016 at 2:53 PM, Brynn <brynn@...3133...> wrote:
>> >
>> > Yes, I watched his video :-)
>> >
>> > If we weren't in the middle of a release cycle, it would be nice to discuss
>> > the mouse snapping or maybe called pointer snapping.  But Olof tells me the
>> > snapping is super heavy in the program.
>> >
>> > And I would be happy with either of your solutions  :-)
>> >
>> > Thanks,
>> > brynn
>> > _____________________________________________
>> > From: C R
>> > Sent: Monday, June 13, 2016 4:19 AM
>> > To: Brynn
>> > Cc: Olof Bjarnason ; LucaDC ; inkscape-devel
>> >
>> > Subject: Re: [Inkscape-devel] possibly strange question (snap)
>> >
>> >
>> > Clicking and dragging selects every node the circle touches, as if you were
>> > painting the selection. The distance is controlled by the bounds of the
>> circle, which is better, since you can control the radius as shown, with
>> the
>> > mouse wheel for extra precision.
>> >
>> >
>> > Olof's selection tool is better for instances where nodes are very close
>> together though (make sure you watch his video):
>> > https://youtu.be/dy3YQWLBb4Y
>> >
>> >
>> >
>> > Both would be awesome to have, but I think Olof is right about the
>> complexity of the paint select tool being hard to impliment vs his very
>> nice, and tidy solution, which may work better for your case anyway. :)
>> >
>> >
>> > -C
>> >
>> >
>> >
>> > On Mon, Jun 13, 2016 at 9:37 AM, Brynn <brynn@...3133...> wrote:
>> >
>> > Hi C R,
>> >       From my simple user's perspective, that seems like it should help.
>> > But
>> > the optional distance setting would need to be closer than Inks Prefs
>> dialog
>> > (and not require a restart, like grab sensitivity).
>> >       Between the brush idea and the key stroke idea, it seems like they
>> > are
>> > very similar.  Either way, it's the area around the mouse pointer where the
>> > node is selected.  So it seems like the "brush" select would be more fluid.
>> > But how would it be enabled?  Do you click to grab the node, or does
>> just touching it with the "brush" select it?  This seems very similar to
>> the lasso select which was mentioned earlier in this thread.  If the
>> lasso could
>> > be made to work with the Node tool (in all systems), then maybe you
>> could just add the "brush" to it?  (Of course, keeping in mind my
>> non-technical perspective, hah.)
>> >       Thanks for everyone's interest in this  :-)
>> >
>> > All best,
>> > brynn
>> > ________________________________________________
>> > From: C R
>> > Sent: Monday, June 13, 2016 12:54 AM
>> >
>> > To: Brynn
>> > Cc: LucaDC ; inkscape-devel
>> > Subject: Re: [Inkscape-devel] possibly strange question (snap)
>> >
>> >
>> > See this quick video capture for Blender paint-select feature:
>> > https://www.dropbox.com/s/r38x7q9yjdjggdl/paint_select_blender_demo.mp4?dl=0
>> >
>> >
>> >
>> > As you can, see it's faster and more convenient than anything we've
>> discussed so far. Precision can be changed on the fly.
>> > Their implementation requires you to commit the selection with the
>> Escape button, but I don't think this is necessary.
>> >
>> >
>> > In short, we could do this, but better.
>> >
>> >
>> > -C
>> >
>> >
>> >
>> >
>> > On Mon, Jun 13, 2016 at 12:47 AM, Brynn <brynn@...3133...> wrote:
>> >
>> > That sounds helpful too.  I would have to try it first, before I know if it
>> > helps with my particular problem.
>> >
>> > It sounds like it essentially makes the pointer bigger?
>> >
>> > Isn't that similar to what the Grab Sensitivity does?  While it doesn't
>> affect the  Node tool, I've tried with the Selection tool.  It works
>> great if the objects on the canvas are far enough apart.  But on a
>> crowded canvas,
>> > it seems to want to select objects next to the one I want to select.  I
>> guess Inkscape can't read my mind, and know which object I want.
>> >
>> > I wonder if it would be the same case with the node pointer?
>> >
>> > All best,
>> > brynn
>> >
>> > _____________________________________________
>> > From: C R
>> > Sent: Friday, June 10, 2016 1:46 PM
>> > To: Brynn
>> > Cc: LucaDC ; inkscape-devel
>> >
>> > Subject: Re: [Inkscape-devel] possibly strange question (snap)
>> >
>> >
>> > Blender has a nice solution to the problem of clicking/selecting small
>> nodes.
>> >
>> >
>> > If you press "c" it turns the mouse pointer into a circle. You can
>> adjust the size of this circle with the mouse-wheel, and just paint over
>> the nodes
>> > you want to select with it. press escape when done to exit the selection
>> mode. though we could just as easily use the enter key which may be more
>> intuitive.
>> >
>> >
>> > On Tue, Jun 7, 2016 at 3:48 PM, Brynn <brynn@...3133...> wrote:
>> >
>> > Ok, thanks Luca.
>> >
>> > Fyi to everyone, Olof is helping make a better and more clear
>> presentation of the situation and request.  Just take me a little time
>> to learn how to make a video (which I should have done years ago).
>> >
>> > Thanks again,
>> > brynn
>> >
>> > --------------------------------------------------
>> > From: "LucaDC" <dicappello@...2144...>
>> > Sent: Tuesday, June 07, 2016 2:59 AM
>> > To: <inkscape-devel@lists.sourceforge.net>
>> > Subject: Re: [Inkscape-devel] possibly strange question (snap)
>> >
>> >
>> >
>> > Brynn wrote
>> >
>> > (That would be the first use I've ever found for mouse position values
>> in the bottom-right corner, that shows the position of the mouse.  If
>> you're working in a file where measurement needs to be precise, you can
>> place your
>> > mouse on the precise coordinates.)
>> >
>> >
>> > This could hardly be called a precise positioning as the displayed
>> coordinates are rounded and their definition depends on the zoom level.
>> What
>> > you get depends on the discretization of your monitor's pixels
>> coordinates translated into document's coordinates.
>> > A better way to achieve a precise positioning is using guides: drag out
>> a guide, open its dialog to set its coordinates and snap to its origin
>> whatever you want to be exactly there.
>> >
>> > Luca
>> >
>> >
>> >
>> >
>> > --
>> > View this message in context:
>> > http://inkscape.13.x6.nabble.com/possibly-strange-question-snap-tp4976904p4976941.html
>> Sent from the Inkscape - Dev mailing list archive at Nabble.com.
>> >
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