11 Aug
2009
11 Aug
'09
8:45 a.m.
Hi,
In Build.xml there is three main steps:
1. Compiling *.cpp into objects 2. Linking *.o into static libinkscape.a 3. Compiling and Linking "Main" with libinkscape.a
Actually I'm using the IDE Code::Blocks (with the same mingw compiler) to debug inkscape and I'm able to do the same things that the Build.xml does.
My problem are these three steps, I would like to create Inkscape.exe without having to create a static library because with the -g parameter linking in (2) and (3) took so long !!!
So I tried to bypass the "libinkscape.a" creation but it's not working. Someone already did this before ?
Yann.