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On 15/7/11 19:44, Krzysztof Kosiński wrote:
W dniu 15 lipca 2011 09:56 użytkownik ~suv <suv-sf@...58...> napisał:
My mistake - I didn't correct the icon names in both files:
- src/ui/dialog/layers.cpp
- src/ui/widget/layer-selector.cpp
With attached diff it works ok for me (no changes needed on imagetoggler.cpp).
Applied. It was an oversight in the script I used to make this change.
AFAICT the same fix (diff against r10530 attached) is required for the visible/hidden icon in the path effect editor.
~suv
=== modified file 'src/ui/dialog/livepatheffect-editor.cpp' --- src/ui/dialog/livepatheffect-editor.cpp 2011-07-15 00:21:05 +0000 +++ src/ui/dialog/livepatheffect-editor.cpp 2011-08-07 08:12:39 +0000 @@ -138,7 +138,7 @@
//Add the visibility icon column: Inkscape::UI::Widget::ImageToggler *eyeRenderer = manage( new Inkscape::UI::Widget::ImageToggler( - INKSCAPE_ICON("object-visible"), INKSCAPE_ICON("object-visible")) ); + INKSCAPE_ICON("object-visible"), INKSCAPE_ICON("object-hidden")) ); int visibleColNum = effectlist_view.append_column("is_visible", *eyeRenderer) - 1; eyeRenderer->signal_toggled().connect( sigc::mem_fun(*this, &LivePathEffectEditor::on_visibility_toggled) ); eyeRenderer->property_activatable() = true;