On 11-1-2012 21:22, Defiant00 wrote:
Johan Engelen-4 wrote
I'm afraid this cannot be done with LPEs. The result you want to obtain (variable stroke on a filled object) cannot be represented in SVG as a single path. Therefore, it cannot be done with an LPE. There is however a trick that we can play..... I could make an LPE that simply outputs the _original_ d from another path. Effectively cloning the _original_ path data...
Ciao, Johan
Sorry for my lack of knowledge about how LPEs work; would the steps to use such a 'trick' just involve adding an extra LPE to the effect list chain?
If so, would this allow the original and powerstroke fills to be different, or would they share fill and stroke settings? If the settings are shared then that unfortunately wouldn't be of much help.
You would have to create a second path and apply a "Clone original path" LPE. The second path acts as a dummy, because the actual path is not used at all. It simply copies the original-d path data from another path. See it as cloning original path data, instead of final path data (after LPE) that a normal clone does. The first and second path can have completely different styles, and are only linked by their path data.
Ciao, Johan