On Mon, 20 Mar 2006 09:44:40 -0600, Aaron Spike <aaron@...749...> wrote:
MenTaLguY wrote:
One important thing is to keep an eye on SVG 1.2's vector effects. If we pattern our design after them as much as possible (so long as we maintain the usual invariants wrt. standards-compliant rendering), it will make it easier to use them to simulate SVG 1.2 vector effects in SVG <= 1.1 documents.
Just a vague memory, but I thought Bulia and I had looked this over at the time and found that SVG 1.2 vector effects were quite different than what we are aiming to achieve with our live vector effects.
They certainly should work differently. The question is -- can they be structured so that it's easy to simulate (visually) the results of SVG vector effects with them?
Maybe that's a moot point until we get live effects to the point where they can create objects, though.
-mental