This is a forward of a reply to a mail aaron sent me regarding stuff to be done for inkscape 0.44:

>12. On Jabber, someone called "deadchip" started work on text dialog
>and toolbar and even showed some code. If you are reading us, can you
>please say hi and give us an update/estimate? This is a very important
>missing piece in Inkscape UI.

---------- Forwarded message ----------
From: Milosz Derezynski <internalerror@...400...>
Date: Apr 19, 2006 8:57 PM
Subject: Re: [Fwd: [Inkscape-devel] 0.44 status]
To: Aaron Spike <aaron@...749...>

I wrote a font lister class in C++ using glibmm, but i haven't done any work since then since i was consumed with BMP C++/gtkmm porting. I will try to meet the deadline that is needed for testing my patches with the port of this.

The font lister class does the listing and gives MVC separation in the sense that you can have the list in the font picker dialog, a drop down box or whatever else. I haven't worked on rewriting the view (fontpicker dialog) in gtkmm yet.

When should this be ready (And i mean the dealine so you have enough time to test this, not the 'final' deadline for release)? Obviously as fast as possible would be best but atm i really *have* to do some things for BMP and can't spare all the time, i'm very sorry but if you give me a deadline i'll try all my best to meet it.

--Milosz


On 4/17/06, Aaron Spike < aaron@...749...> wrote:


I figured I'd forward this to you since your name was mentioned and I
haven't seen you in irc for a while.

Aaron Spike

-------- Original Message --------
From: - Mon Apr 17 12:53:47 2006

In preparation for 0.44, I'd like to share what I know about the
status of various developments, as well as ask people to submit their
updates. Ideally I'd like to see EVERY developer to respond to this
email with their status updates.

But first, some food for thought. Judging by SF statistics, 0.43 is
the first Inkscape version where we failed to double the number of
downloads. Up to 0.42, the approximate doubling rule held (if we count
0.42 and 0.42.2 as one version), but 0.43 got only a bit more
downloads than 0.42: 347000  vs . 300000, even though this release was
longer. May be a stats glitch, but may be an indication that 0.44
needs to be marketed more aggressively.

Here are the items I'm aware of, in no particular order:

1. Snapping. I sent a call for Carl and Mathieu some time ago but got
no response. Even if we leave this in its current status, we must do
at least two things: fix the freezing when dragging multiple selected
objects
(http://sourceforge.net/tracker/index.php?func=detail&aid=1429049&group_id=93438&atid=604306 )
and write the release notes for the new stuff. In the absense of the
main authors, help is welcome from anyone who has an idea of the
changes since the last release (Ralf?).

2. Andrius has a very interesting rendering speedup patch. It can't be
committed yet since it has a problem with scrolling, but the author
says he can fix this. In that case it definitely should be in 0.44,
even though it's a bit risky. But we have time to test it still.

3. Scislac has taken on collecting/making screenshots and updating the
tutorials. I don't know of the current status of this.

4. Layer dialog: Mental has promised to commit it before the release.
Looks like it's the biggest remaining feature item, and its completion
will determine the date of the release. Any status update will
therefore be especially appreciated.

5. Jon Cruz seems to be in the middle of a hacking bout, but again I
don't know exactly what's done and what is planned. Filling out the
release notes would help a lot. Jon, please do it NOW.

6. Aaron has finalized quite a number of useful features, the
remaining one being the "crop canvas" thing which just needs to be
hooked up. After that (I think) he was going to work on the path
effects branch - which means he will, at least, have something to hack
on while we all will be painfully frozen :)

7. I need to do one interface tweak in Calligraphic (requested by
Mental) and maybe one other small thing. Both pretty small.

8. Richard (cyreve), can you please fill in the Release Notes on the
bugfixes you did to the Windows font handling?

9. Last I tested, extensions still don't work on Windows for lack of
PyXML. It would be a pity to not enable them because of this. Ishmal,
can you look into it?

10. Bob (ishmal), what is the status of the SIOX tracing and ODG
export, as well as DOM? Will any of them be usable for 0.44?

11. One small but useful thing that seems to be almost there is help
text for extensions, to be shown on extension params dialogs. Ted,
what is the status of this?

12. On Jabber, someone called "deadchip" started work on text dialog
and toolbar and even showed some code. If you are reading us, can you
please say hi and give us an update/estimate? This is a very important
missing piece in Inkscape UI.

13. Does anyone know the status of the Windows "dialogs on top" patch
for GTK? Scislac, as you contacted the author, can you please write
him again? Not exactly our problem, but would be nice to have it
finally fixed.

14. Bugs to be fixed: apart from the drag freezing in snapper, I know
of some weird tablet event bugs that Mental is debugging. Anyone
willing to nominate bugs for mustfix status please follow up.

Anyone having something to add to this list is very welcome.

Also of interest is this old mail of mine:
http://sourceforge.net/mailarchive/message.php?msg_id=13934323
Some things listed there are done, some are as far ahead as they were
then. But overall, we made good progress.

Lastly and MOST IMPORTANTLY, we need to designate one or two release
maintainers willing to keep and update this list and push people to
fulfill their obligations. The release time is the time when anarchy
is suspended and a dictatorship is temporarily installed. The
maintainers need to be aggressive and tireless: send daily reminders,
make noise on jabber, urge and ask and plead and beg to get things
done. Every item in this list needs to be followed up until it's
resolved somehow, and every new issue that emerges needs to be added
to this list. That is the only way to get the release out of the door
fast and to avoid the endless and meaningless freeze that so
frustrated us last time.

(as you might guess, I can't be a maintainer this time - too much work
lately...)

--
bulia byak
Inkscape. Draw Freely.
http://www.inkscape.org


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