
7 Aug
2007
7 Aug
'07
12:45 a.m.
On Sun, 2007-08-05 at 00:51 -0300, bulia byak wrote:
There were arguments in favor of both these approaches. I think we need some more realistic data to decide. Can you or anyone else come up with some more or less realistic examples of a composite filter containing one or more blend or blur, and do a thought experiment on how it would change when the first blend/blur is adjusted?
There's the "losenge" example from the SVG spec itself, which uses blur for generating the shading map as well as the shadow. Depending on which blur filter element was adjusted, it'd either affect the shadow or mess up the shading.
-mental