Hi to everyone in the development mailing list 
- this is my first post, so sorry if I'm not asking the right 
people.
 
I use Inkscape on a regular basis and have always 
been really impressed with the freehand drawing tool, specifically the efficient 
resulting curve (very few points to describe the curve). Does anyone know if it 
is viable to write a similarly efficient algorithm in Flash using 
ActionScript 3? I've given it a go on a number of occasions over the past 6 
months to decent effect, but not half as impressive as Inkscape.
 
Because ActionScript and Flash are pretty 
slow compared to C, I tend to use fairly simple algorithms to draw curved 
lines through points. I can only assume that the Inkscape algorithm is 
pretty sophisticated and I can't begin to try and work out how it was written 
from the svc, having had no experience with the language.
 
Has there ever been any documentation, 
high-level schema or flowchart produced to explain the steps taken to calculate 
the optimised curve? I'm sure that someone must have produced some pseudo code 
or white paper to describe the best practice for a vector line drawing 
tool.
 
If anyone has any ideas I'd be really 
grateful.
 
Tom