
On Sun, 2007-08-26 at 02:11 +0400, Alexandre Prokoudine wrote:
On 8/25/07, Ted Gould wrote:
While some of these things can be done with SVG filters, that isn't the goal here. It is to adjust the bitmaps. This is useful for lots of things, but one of them off the top of my head is use an SVG file on a renderer that doesn't support filters. The goal is to provide basic bitmap editing functionality so that you don't have to take your bitmaps into GIMP.
Probably I didn't express clearly what I was talking about :)
What I was going to say is that with current approach it's not possible to adjust bitmaps in a non-destructive way like e.g. Scribus does it:
http://img29.picoodle.com/img/img29/9/8/25/f_ScreenshotIm_1755ef2.png
This is not about competing with GIMP or Krita, this is about not breaking creative process in the middle :)
Honestly, I'd like to do this for all effects, not just the raster ones. Though, that's a big project. If anyone wants to take it on, I'm for it, but I won't get to it for a little while. I kinda see LPE as the precursor for this, I'm hoping a lot of the code can be reused. Because it's just paths it's a little of a special case, but it is basically the same idea.
--Ted