The thing is I have to point out that product designers have to deal with similar things to graphic designers, but product designers always focus more on rendering objects than anything else whereas graphic designers focus are not that restricted to products. A lot of product designers who utilizes Inkscape and wishes that it would be viable for product rendering would benefit from something like editable mask/clip like in the video I shown, Krita Assist tools, advanced gradient mesh tools (loft, extrude, stroke, mesh fill like in surface fill found in cad program such as solidworks and rhino), pattern warping and CAD tools whereas graphic designers definitely has to focus a lot more on colors, themes, and so on.

If anything, they would be equally as hard to persuade, but right now, Krita and gradient mesh automated color selection within Inkscape is a fine fallback even though some of us product designers would love Inkscape to really improve so we wouldn't be stuck with rasters forever. By extensions, more development on Inkscape would eliminate the needs for raster to a extent, and some of my ideas does exactly that were if they were to happen. Why am I saying that? When I lost my Adobe subscription, and I didn't had Photoshop no longer, I had to use Inkscape and I found that vectors in some ways are superior to raster, and I was using Inkscape for so long as I hate Paint Dot Net and GIMP with a burning passion. A lot of things that you can do on raster are possible within vector, and raster programs actually utilizes vector processing which is then rendered into raster which kind of says a lot, but as of now, even Illustrator struggles with rendering blurred brush which are very similar to Photoshop/Krita brush results, and average computer resources as of now are not powerful enough to process thousands and thousands of vector blurs unless they're heavily rasterized, but at that point you would use Photoshop or GIMP or Krita.  I use a 3000 bucks computer to know this. This is getting offtopic.

The ecosystem can probably be solved with more filters, multipage support, Krita file format support with layers and so on, and better color support, and even scribus import/export feature. And yes, I'm aware we're years away from that, but I'm just gonna leave this here for developers to take notes. Even Adobe isn't exactly perfect with their programs, and there is limits within their programs (lack of multiple transparency masks whereas Krita has that), and Adobe Photoshop has less layer filters than Krita. I also don't remember liquify transform masking within Photoshop.

Oh, and one last thing, I have to point that the .dxf file format support kind of grab product designers/architecture designers' attention, and the .dxf file format support alone and the fact that Inkscape is vector are both why so many people want CAD support within Inkscape. When I found that .dxf file format export, I was like, ooh this seems extremely useful, and I'm very grateful for it, and as a result, I noticed that it helped me stick with Inkscape some more. Not only that, Autodesk is officially supporting .svg and it'll replace .AI8 import.

On 4/30/2017 10:29 PM, Ryan Gorley wrote:
@Maren I've added makers. I've left off hobbyists for now, just because one could be a hobbyist illustrator, hobbyist maker, etc. So it wouldn't help me zero in on a segment so much. That's part of the reason I added the "do you use Inkscape in your profession" question, to maybe identify the share of hobbyist vs. professional users. That's my logic, I'm open to discussion.

@Miguel I added Product/Industrial Designer. In the U.S. right now a lot of UX designers are calling themselves product designers, when I would have traditionally reserved that term for Industrial Designers. It's becoming someone ambiguous, so hopefully the term I use will be more clearly what you suggested adding.

@C R It will be interesting to see if Graphic Designers are a consensus choice. Part of me wishes it was some other segment, at least as the primary target, because I think graphic designers may prove to be one of the more difficult groups to persuade. They are going to have the broadest requirements, ranging from print to web output, and are likely to be the most entrenched in Adobe's ecosystem. A great number will lack the technical background to appreciate what can be done with SVGs on the web, and as such will be less likely to tolerate some of the unique workflows and limitations resulting from the spec. They are also more likely to be using MacOS, which appears to offer the least native experience of the three platforms. None of these are insurmountable hurdles, but I do think there are other segments that would adopt Inkscape more readily as the product exists today. (Please pardon my thinking-out-loud about this)


Ryan Gorley @ Dijt

On Sun, Apr 30, 2017 at 11:45 AM, C R <cajhne@...400...> wrote:
Filled it out. I think it's good. I really hope the answer for most
people would be "Graphic Designers" for who we would like to use
Inkscape more. It's a field that combines many of the other
disciplines listed, and the tools required are useful across the
board.

Inkscape is the Adobe Illustrator of the FLOSS world. I hope that
doesn't change!
-C

On Sun, Apr 30, 2017 at 2:02 AM, Miguel Lopez <reptillia39@...3425...> wrote:
> Here's a feedback.
>
> How would you identify yourself? *
>
> I would vote Product Designer if the option is there. Same to the Pg 2 first
> question.
>
> I also would add a section on what Inkscape should have. That would enable
> to gauge what should be the priority new feature for Inkscape.
>
> On 4/29/2017 8:20 PM, Maren Hachmann wrote:
>
> Am 29.04.2017 um 21:52 schrieb Ryan Gorley:
>
> Hello all,
> I have been in communication with Martin and Maren about assisting with
> some marketing on the project. I am a designer and marketer by
> profession. You can read the conversation
> <http://forum.inkscapecommunity.com/index.php?topic=497.0> that got this
> all started if you're interested, but in short, I feel passionately
> about helping Inkscape succeed.
>
> I am emailing to get your feedback on a survey I would like to begin
> collecting responses for. As I see it, growing users and growing
> contributors are two sides of the same coin for any successful FOSS
> project. This particular survey is focusing on the user side of that
> coin. My intent is to help develop criteria for, and consensus around,
> who our primary markets for Inkscape should be. A free and open
> application is of course for anyone to use for any reason. However,
> because our resources in marketing this application are finite, we
> really need to clarify and prioritize to have any hope for success.
>
> So here is the survey: https://goo.gl/forms/ReZkSjOMokkaoSln2
>
> /Don't spend your time responding (yet)/. I would like to make sure I'm
> covering the right user segments here, so do email me with your
> thoughts. I'm glad to meet you all and thanks for the help!
>
> - Maybe makers (and perhaps amateurs/hobbyists?) could be added?
>
> Maren
>
> Ryan Gorley @ Dijt <https://dijt.co/>
>
>
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